PS2

PS2 Web Recomp Download & Requirements

There is no prebuilt installer — and that’s important

ps2-web-recomp ships as source code. There is no official .exe, .dmg or setup wizard, and no “download the game” package. Any website offering a “PS2 Web Recomp download” as a ready-made installer is not the project. The only official source is the GitHub repository:

github.com/snuri00/ps2-web-recomp →

Download the project (correct way)

git clone https://github.com/snuri00/ps2-web-recomp.git
cd ps2-web-recomp

Prefer a ZIP? Use GitHub’s Code → Download ZIP button on the repository page. You’ll still need the build tools below — the project compiles a native runtime and, on first run, installs the Emscripten SDK to build the web page.

What you need before building

Requirement Details Needed for
Linux (x86-64) or macOS (Apple Silicon) Everything has been run on Linux x86-64; the scripts also build on Apple Silicon, where they need a newer bash (brew install bash) Whole pipeline
git, CMake, Ninja Standard build tooling Building runtime + page
C++20 compiler clang is preferred and picked up automatically Compiling generated code
Python 3 Runs the port script and the local dev server port.sh, serve.py
7-Zip Only if your disc image is inside a .7z archive Unpacking disc images
Chrome or Edge with WebGPU Windows/macOS ship it by default; on Linux it must be enabled in browser flags Playing in the browser
~300 MB disk per game Generated code and builds; the disc image itself is linked, not copied Recompiling
A disc image of a game you own No game data is included or downloaded by the project — you bring your own ISO (or ZIP/7z archive of one) Running a game

One-command install (Debian/Ubuntu)

sudo apt install git cmake ninja-build clang python3 p7zip-full

Then follow the full tutorial to recompile your first game.

What you are NOT downloading

Picked your game?

See which titles are verified to run today, and what to expect from the rest.

Games & compatibility →